The Graphic Design curriculum links an intensive art program with courses in the liberal arts to prepare students for positions in the field of graphic design. A graphic designer is a problem solver who integrates typography and images to create a visual communication in such areas as advertising, editorial and corporate design, and computer publishing. Although career preparation is an important goal of this program, this curriculum also provides a solid foundation in graphic design which can be transferred to many four-year colleges.
The four-semester sequence starts every fall and must be taken in order. Students effectively gain an understanding of the industry through this progressive manner of the coursework. In simpler terms, what is studied in GRD101 is continued in GRD103, what is studied in GRD103 is continued in GRD201, and what is studied in GRD201 is continued in GRD203. The core (GRD) courses are offered on the Eastern Campus only.
The program maintains three computer classrooms — two computer classrooms are MacOS and one computer classroom is dual-boot with Windows and MacOS. Software is yearly upgraded in a firm commitment to train our students with the industry-standard in pre-press and web design.
Acceptance into the graphic design curriculum is for FALL admission only. However, students may consult with the department for possible spring courses, but will be on a track consisting of five or more semesters due to core course prerequisites.
Students matriculated in the Graphic Design curriculum must achieve a minimum grade of "C" in each Graphic Design/Visual/Computer Arts core course in order to continue on to the next course in the Graphic Design sequence and to qualify for graduation.
After reviewing the curriculum and coursework, please feel free to contact F. Lourenso at 631-548-2591 or email: email@example.com for information on the Graphic Design curriculum.
GRD101: BASIC GRAPHIC DESIGN
Introduces techniques, technologies and principles used to produce graphic design. Demonstrates visual elements and language of graphic designers through elementary exercises in page composition, letterform and grid systems. Emphasizes developing problem-solving skills and applying graphic design theories toward projects. (1 hr. lecture, 4 hrs. studio each week.) Corequisites: GRD102 and ART130. Offered fall semester only. E / 3 cr. hrs.
GRD102: ADOBE INDESIGN
Introduces use of personal computers with page layout software for digital prepress production. Topics include creating single-page and multi-page documents using type and paragraph controls, transparency and drop shadows, layers, drawing tools, imported graphics and links, master pages, style sheets, palettes, integration with other software, preflighting and packaging for print, and creating PDF files. Required for all computer art and graphic design students in their first semester; corequisite for Graphic Design majors: GRD101 and ART130. E / 3 cr. hrs.
Introduces fundamentals, function and tradition of typography and its creative applications. Covers vocabulary and mastery of type designs, typesetting methods, type measurement and page layout. Emphasizes understanding letterform in design. (1 hr. lecture, 4 hrs. studio each week.) Prerequisites: GRD101 and GRD102 or permission of department. Offered spring semester only. E / 3 cr. hrs.
GRD104: HISTORY OF GRAPHIC DESIGN
Historical study of use of graphic design as communications tool from cave drawings to present-day technology. Emphasis placed on graphic communication in 20th century. (offered spring semester only) No prerequisite. E / 3 cr. hrs.
GRD201: PUBLICATION DESIGN
Explores visual problem-solving as related to area of publication design. Investigates techniques and imagery within various formats of publications such as magazines, brochures and annual reports. Students develop contemporary graphic processes and techniques with typography, digital images and experimental media using computer studio class. (1 hr. lecture, 4 hrs. studio each week.) Prerequisites: ART130,GRD102 and GRD103. Offered fall semester only. E / 3 cr. hrs.
GRD202: COMMUNICATION DESIGN
Emphasizes advanced graphic design problems requiring thought processes behind all forms of visual communications. All problems require understanding and evaluating information, learning value of research, and accurately creating communication solutions. Structured to expand student production skills, complement portfolio development goals, and prepare students for entry into world of graphic design. (1 hr. lecture, 4 hrs. studio each week.) Prerequisite: GRD201 or permission of department. Offered spring semester only. E / 3 cr. hrs.
GRD203; WEB DESIGN I
First course in a two-course sequence concentrating on the design and production of client websites using industry standard markup languages. Emphasis placed on the understanding of web design fundamentals using electronic typography and image-making to communicate a visual message. (1 hour lecture/4 studio hrs each week.) Prerequisite: ART130, GRD102 and GRD103. Offered fall semester only. E / 3 cr. hrs.
GRD204: WEB DESIGN II
Second course in a two-course sequence concentrating on the design and production of client websites using industry standard markup languages. Builds upon web design knowledge, skills and abilities obtained in GRD203. (1 hour lecture/4 studio hrs. each week.) Prerequisite: GRD203 or permission of department. Offered spring semester only. E / 3 cr. hrs.
GRD205: GRAPHIC DESIGN PORTFOLIO PREPARATION AND ASSESSMENT
Concentrates on completion of student’s portfolio of work suitable for entry into the graphic design profession. Instructors work with individual students as both mentor and advisor. Students must be in their final semester of Graphic Design curriculum. Prerequisite: GRD201 and GRD203; corequisites: GRD202 and GRD204. Department permission required for admission into this class. Offered spring semester only. E / 1 cr. hr.
ART115: ADOBE ILLUSTRATOR
This course is designed to teach students both fundamental and advanced topics in Adobe Illustrator. The course will begin by teaching students the beginning steps of working with Illustrator in the computer environment. Students will then learn how to create text and gradients, draw and compose an illustration, transform and distort objects, work with layers, patterns, brushes, filters, and transparency. Concentrates on drawing with symbols, creating graphs, using the gradient mesh tool, and creating 3D objects. Students will learn how to prepare graphics for the Web, prepress and printing. No prerequisite. E / 3 cr. hrs.
ART116: ADOBE PHOTOSHOP
An overview of hardware components used to produce images including film and flatbed scanners, computers, monitors, printers, recording media and storage devices. An introduction of the basic tools used for image manipulation in Adobe PhotoShop including filters, layers, image modification, selections, composites, and text are stressed. The importance of image quality is addressed and their relationship to file size management, proofing and printing. (2 hr. lecture, 3 hrs. lab) No prerequisite. E / 3 cr. hrs.
ART130: 2D DESIGN
Foundation course in two-dimensional design. Exploration of historical and contemporary concepts of space and pictorial composition. Studio problems employing elements of line, texture, shape, form and color. A basic course for painting, graphics, photography and commercial art. (1 hr. lecture, 4 studio hrs.) No prerequisite. A-E-G / 3 cr. hrs.
ART133: DRAWING I
Introduction to fundamentals of drawing. Drawing of objects to develop student’s understanding of proportion, value, perspective, form and shape. Develops accurate observation, understanding and memory of key forms, properties of illumination, and effective use of drawing materials. (1 hr. lecture, 4 studio hrs.) No prerequisite. A-E-G / 3 cr. hrs.
ART134: DRAWING II
More detailed investigation of concepts explored in ART133. Investigation of various wet and dry drawing media. (1 hr. lecture, 4 studio hrs.) No prerequisite. A-E-G / 3 cr. hrs.
ART135: LIFE DRAWING I
Centers on mechanics of graphically representing the figure and on principles of anatomy relevant to pictorial and sculptural composition. Attention to use of materials on individual basis. A foundation for both fine and commerical art. (1 hr. lecture, 4 studio hrs.) Prerequisite: ART133. A-E-G / 3 cr. hrs.
ART145: DIGITAL PHOTOGRAPHY I
Students learn basic digital camera skills beginning with exposure control, including bracketing, reciprocity, exposure modes, and the use of the histogram. The creative techniques of depth of field and movement control are explored as well as techniques for low light and night photography. Image processing skills are introduced using Adobe PhotoShop, including basic digital workflow management, density and contrast control, basic black and white conversion, dodging, burning, cropping, and retouching. Print presentation and archival storage methods of prints and digital media will be explored. Students are required to have any fully adjustable digital camera with a resolution of 4MB or greater. Photographic Imaging majors are required to have a digital SLR camera with a resolution of 6MB or greater. Students must provide their own memory cards, storage drives, CD-Rs, DVDs, inkjet paper and some other supplies. (2hrs. lecture, 3 hrs. lab.) No prerequisite. E-G / 3 cr. hrs.
Laurey Buckley, Associate Professor
A.A.S., B.F.A., Fashion Institute of Techology; M.A., Syracuse University
Faye Lourenso, Professor
A.A., Waldorf College; B.S., Minnesota State University at Mankato; M.A.L.S., State University of New York at Stony Brook; M.A., M.S., Long Island University: C.W. Post Campus
Richard Mack, Assistant Professor
B.A., St. Edward's University; M.F.A., University of Miami